Fe Ban Kick Script - Roblox Scripts - Fe Admin ... Guide

If you do not want to code a system from scratch, the Roblox ecosystem offers several trusted, pre-built FE Admin families.

Many, such as those shown in ⁠this demo , allow for spoofing system messages or sending fake admin alerts. How FE Admin Scripts Work

-- Legitimate Server Admin Handler local RemoteEvent = game:GetService("ReplicatedStorage"):WaitForChild("AdminRemote") local Players = game:GetService("Players") -- List of authorized User IDs local Admins = [12345678] = true, -- Replace with actual Roblox User ID local function onAdminCommandCharged(player, targetPlayerName, action, reason) -- CRITICAL SECURITY CHECK: Verify the sender is an admin on the server if not Admins[player.UserId] then warn(player.Name .. " attempted unauthorized admin command execution!") return end local targetPlayer = Players:FindFirstChild(targetPlayerName) if not targetPlayer then warn("Target player not found.") return end -- Process Actions Safely if action == "Kick" then targetPlayer:Kick("You have been kicked by an administrator. Reason: " .. (reason or "No reason specified.")) print(targetPlayer.Name .. " was successfully kicked.") elseif action == "Ban" then -- Utilizing Roblox's native BanAsync configuration local banConfig = UserIds = targetPlayer.UserId, Duration = 86400, -- 24 hours in seconds DisplayReason = "Banned by Admin: " .. (reason or "No reason specified."), PrivateReason = "Action executed via Admin System by " .. player.Name local success, err = pcall(function() Players:BanAsync(banConfig) end) if success then print(targetPlayer.Name .. " was successfully banned.") else warn("Ban failed: " .. tostring(err)) end end end RemoteEvent.OnServerEvent:Connect(onAdminCommandCharged) Use code with caution. 2. Client-Side Trigger ( StarterPlayerScripts )

To build a robust suite, you need three distinct parts:

Players can change their usernames or use display names to confuse your scripts. UserIDs are static and permanent. FE Ban Kick Script - ROBLOX SCRIPTS - FE Admin ...

The "FE Ban Kick Script" ecosystem represents a clash between creativity and security. Roblox developers can harness admin scripts as legitimate moderation tools to protect their experiences. Meanwhile, exploiters continue to develop tools to bypass these systems.

This is the real . It validates the admin status and executes the kick.

local kickRemote = ReplicatedStorage:WaitForChild("AdminKickRemote") local player = Players.LocalPlayer

If you are building an administration system for your Roblox game, you must validate everything on the server side to prevent exploiters from abusing your commands. Secure Scripting Workflow If you do not want to code a

The FE Ban Kick Script boasts an impressive array of features that make it an essential tool for game administrators:

The server must validate and approve any changes to the game world.

When writing scripts for FE games, you must remember that using their exploit software. If your script looks like this:

The server uses the :Kick("Reason") method. This instantly disconnects the target player from the server. They can immediately click "Reconnect" or join a different server. " attempted unauthorized admin command execution

Roblox has strict terms of service regarding cheating and interfering with other players' experiences.

This is the UI or chat hook that authorized admins use to communicate their request to the server script above.

Kicking only removes a player from the current server instance. To implement a persistent ban across all servers, developers utilize DataStoreService .