Botw Update 1.6.0 !exclusive!
Nintendo’s official support page, updated for the first time in 2,920 days, lists the following with characteristic Japanese brevity:
Not all welcomed the change. A few guardians, confused by altered patterns, became more aggressive until Link learned to read their new rhythms and move with them. A band of merchants lost routes they’d relied on; Tarrey Town’s builders found the road to their outpost shifted overnight. But many found doors where walls had been.
: When active, the camera followed Link’s movements, but players could tilt their heads to look around the environment. It didn't change the third-person gameplay mechanics, but it added a sense of scale to landmarks like Hyrule Castle and the towering Sheikah Towers. Technical Refinements botw update 1.6.0
While the VR support made headlines, the most celebrated outcome of the 1.6.0 update was a series of significant, and largely unannounced, performance improvements.
If you are a speedrunner, a glitch hunter, or someone who enjoys breaking Hyrule over your knee: Disconnect your Switch from Wi-Fi. 1.6.0 is beautiful, but it is a prison. Nintendo’s official support page, updated for the first
Reimagine.
Unlike traditional first-person VR games, BOTW's VR mode maintains the standard third-person perspective. The camera tracks Link from behind, but the player can look around the environment by moving their head. But many found doors where walls had been
Beyond the VR addition, update 1.6.0 includes subtle backend stability fixes typical of Nintendo's patch history.
Released on April 25, 2019, Update 1.6.0 for The Legend of Zelda: Breath of the Wild