Only are fully implemented. Each requires a stat check to unlock.
A hub containing early-game business venues where the protagonist can seek employment or interact with service staff.
The visual style of is a blend of realistic and stylized elements, creating a visually appealing world that is both familiar and unique. The city is alive with color and movement, from the neon lights of the skyscrapers to the hustle and bustle of pedestrians on the streets. The soundtrack complements the game's atmosphere perfectly, with a lively and eclectic mix of music that responds to the player's actions and location.
Short (15–30 minutes)
The v0.1 milestone serves as both a proof-of-concept and a fully playable prologue. Rather than offering a complete storyline, it concentrates on mechanics, introducing environmental settings, and establishing early-game character relationships. New in City -v0.1- By DanGames
If you are a fan of simulation games and want to support an indie developer in the early stages of development, you can find the project on Itch.io. By downloading the prototype, you can: Test New Features: Experience the early mechanics.
Developed and distributed primarily through the DanGames Patreon Page , New in City is a life-simulation and visual novel style game. The narrative follows a protagonist who relocates to a bustling new metropolitan hub. Players must navigate the complexities of building a social circle, securing employment, managing personal finances, and making critical lifestyle choices that dictate how their story unfolds. Key Features of Version 0.1
Allows the player to travel between unlocked sectors of the city during the day or night.
It’s a title that carries a specific weight in the world of indie visual novels and sandbox adventures. The version number—v0.1—is the promise of potential. It is the foundation of a house that has just begun to be built, inviting players to step inside before the roof is even on. Only are fully implemented
Developer Note: As this is the very first public release (v0.1), I am actively looking for feedback regarding gameplay balance, pacing, and bugs! 📱 Option 3: Short & Scannable (Twitter / X or TikTok)
Development on v0.1 is usually rapid. Keep an eye on the official DanGames page for "v0.2" patches that might fix game-breaking bugs.
New in City -v0.1- By DanGames is a project with significant potential, aimed at bringing a fresh, user-friendly, and engaging experience to simulation enthusiasts. If you are interested, I can: Provide updates on the development progress of New in City. Compare it with other indie city builders. Detail how to install it. What kind of information would you like next?
Players move around a localized map of the city to visit different hubs. Early locations include the protagonist’s apartment, local commercial districts, and workplace environments. This hub system lays the framework for a more expanded sandbox later on. 2. Time and Energy Management The visual style of is a blend of
“The city doesn’t care who you were. It only cares what you do next.”
This is the kind of game that, in two years, you will brag about having played "back in v0.1, before it got popular." For now, pack your digital suitcase, buy a transit pass, and remember: everyone is new in this city at some point.
Long (3–4 hours)